It renders identically, and all the options and settings are very similar…the differences are in how you apply properties and find the settings. He will be using Maya during the term, but operations are very similar between 3dsMax and Maya. No advanced knowledge of any other rendering software is necessary, but for those that do, Buck will go through a few areas where V-Ray differs from other rendering software. He will, however, present basic principals so that the knowledge gained applies to other things, not just purely vehicle related issues.īuck will assume that course participants have at least basic knowledge of Maya, and preferably some knowledge of lighting and shaders in general. Buck’s professional career has been vehicle related, so the course will focus more on vehicle related things than other things, since that’s his specialty. This course, taught by Daniel Buck, runs through the basics of V-Ray, from lights, to shaders, to render settings and a few optimization tips.
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